It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. This book, on the probabilistic aspects of gambling, is a modern version of those classics. The book helps readers understand the mathematical reasons why some gambling games are better for the player than others.
It is also suitable as a textbook for an introductory course on probability. Along with discussing the mathematics of well-known casino games, the author examines game variations that have been proposed or used in actual casinos.
Numerous examples illustrate the mathematical ideas in a range of casino games while end-of-chapter exercises go beyond routine calculations to give readers hands-on experience with casino-related computations. The book begins with a brief historical introduction and mathematical preliminaries before developing the essential results and applications of elementary probability, including the important idea of mathematical expectation.
The author then addresses probability questions arising from a variety of games, including roulette, craps, baccarat, blackjack, Caribbean stud poker, Royal Roulette, and sic bo. The final chapter explores the mathematics behind "get rich quick" schemes, such as the martingale and the Iron Cross, and shows how simple mathematics uncovers the flaws in these systems.
It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible. Anyone who likes games and has a taste for analytical thinking will enjoy this book. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games.
This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition.
Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels.
Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level. Risk and Reward Author : N. Blackjack is among the most popular of the casino table games, one where astute choices of playing strategy can create an advantage for the player. He even considers whether statistical inference can shed light on the study of paranormal phenomena.
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary.
They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games.
Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide.
It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. Three centuries ago Montmort and De Moivre published two books on probability theory emphasizing its most important application at that time, games of chance. This book, on the probabilistic aspects of gambling, is a modern version of those classics.
The book helps readers understand the mathematical reasons why some gambling games are better for the player than others. It is also suitable as a textbook for an introductory course on probability.
Along with discussing the mathematics of well-known casino games, the author examines game variations that have been proposed or used in actual casinos. Numerous examples illustrate the mathematical ideas in a range of casino games while end-of-chapter exercises go beyond routine calculations to give readers hands-on experience with casino-related computations.
The book begins with a brief historical introduction and mathematical preliminaries before developing the essential results and applications of elementary probability, including the important idea of mathematical expectation. The author then addresses probability questions arising from a variety of games, including roulette, craps, baccarat, blackjack, Caribbean stud poker, Royal Roulette, and sic bo. The final chapter explores the mathematics behind "get rich quick" schemes, such as the martingale and the Iron Cross, and shows how simple mathematics uncovers the flaws in these systems.
It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible. Anyone who likes games and has a taste for analytical thinking will enjoy this book. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games. This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games.
Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level.
In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals.
Bewersdorff has authored several books on Galois theory translated in English and Korean , mathematical statistics, and object-oriented programming with JavaScript. For decades, casino gaming has been steadily increasing in popularity worldwide. Blackjack is among the most popular of the casino table games, one where astute choices of playing strategy can create an advantage for the player. The book begins by describing the strategies and their performance in a clear, straightforward style.
Richard Epsteins classic book on gambling and its mathematical analysis covers the full range of games from penny matching, to blackjack and other casino games, to the stock market including Black-Scholes analysis. He even considers what light statistical inference can shed on the study of paranormal phenomena.
Epstein is witty and insightful, a pleasure to dip into and read and rewarding to study. File Name: the theory of gambling and statistical logic download pdf. How to Bet in Blackjack - Gambling Tips. Theory of Gambling and Statistical Logic eBook. Description Goodreads helps you keep track of books you want to read. Programming interviews exposed vs cracking the coding interview. He invented gambling. Richard Epstein's classic book on gambling and its mathematical analysis covers the full range of games from penny matching, to blackjack and other casino games, to the stock market including Black-Scholes analysis.
He even considers what light statistical inference can shed on the study of paranormal phenomena. Epstein is witty and insightful, a pleasure to dip into and read and rewarding to study. Richard Epstein's classic book on gambling and. Early in his rise to enlightenment, man invented a concept that has since been variously viewed as a vice, a crime, a business, a pleasure, a type of magic, a disease, a folly, a weakness, a form of sexual substitution, an expression of the human instinct.
Looks at game theory and the statistical probabilities of a variety of games, including dice games, blackjack, contract bridge, and horse racing. Download or read online The theory of gambling and statistical logic written by Richard A.
Epstein, published by Unknown which was released on
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